UI Update. The Biggest Update Is Done!

UI Update. The Biggest Update Is Done!

The first thing that you will immediately notice is that the entire UI has been reworked, on a surface level and also in the background implementation. This is also the foundation for translating the game into different languages later down the road. Besides that, many bugs were fixed and features where improved, more new content like bricks and maps will come with future updates.

Changelist:

  • Complete UI overhaul
  • New dashboard with optional altimeter and RPM gauge
  • Actuator interaction UI displays the input axis assigned to it
  • All brick properties and functions in the editor have tool tips (hover over them to see what they do)
  • New Workshop upload window that displays existing creations
  • Performance improvements
  • Mass distribution of vehicles is now correctly calculated (some vehicles might need readjustment for the suspension)
  • Greatly improved actuator wobble
  • Helicopter rotors accelerate mass independently
  • Increased editor height by 400%
  • Improved lighting
  • Added weather sounds
  • Converted a few menu buttons to key bindings
  • Fixed silo breaking on the desert map
  • Drastically lowered the curbs on the city map

Fixes:

  • Fixed cursor disappearing after closing the Steam overlay
  • Fixed lag when moving many bricks in the editor
  • Fixed freeze when selecting connected bricks